TheGuru

TheGuru, aka Ricky Cadden, started Symbian-Guru.com in November 2006, out of his excitement for the S60 3rd Edition version of Symella. TheGuru has used Symbian devices since the Nokia 6620, and is known for his perspective as a power user. You can follow TheGuru on Twitter at @Rcadden

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  • The linked-to-profile solution is so obviously the best one, I just don't understand why Nokia abandoned it after Go Play (we did suggest such a solution too in our article, and many people have previously asked for it on the official N-Gage forums as well).

    Linking games to profiles would also eliminate the need for individual game activation codes, because the Nokia server could simply keep a record of which games you've purchased and activate them automatically when you log in. It would actually make it much easier to purchase and reinstall games, improving the overall N-Gage experience.

    As long as the games only work on one phone at a time, such a system can't possibly help piracy, so it's difficult to see why Nokia and/or third party publishers would be worried about it.

    Maybe Nokia ran into a technical hitch over it? Who knows... the point is they shouldn't have started selling games until they'd solved this issue. You cannot let people buy phone games and then expect them to re-buy them when they upgrade to a newer model, especially when it's one of your models that you've made a big fat profit from.
  • NEo
    This makes perfect sense because Nokia is run by chimps.
  • The Mobipocket model was the first thing that came to mind for me as well. Hell, even the iTunes model works similaarly (the whole 5 computers thing). I've used mobipocket on a ton of phones (have it on all blackberry and symbian phones I've owned), and it's a dead simple process to delete one and add another.

    Stupid stupid stupid Nokia, and F you for lying to us in the first place.

    -olly
  • talhamid
    This finishes everything. WHAT ARE THEY THINKING?

    N-gage already does NOT run on my N82, giving the kern-exec 3 error. I am patiently waiting for a fix, having not received a reply from N-gage support. And now this.

    You know what? I think just like Gameloft did with Asphalt, other makers will also come out with non-N-gage version of their games to be able to run on Nokia as well as S-E Symbian handsets.

    That would be Divine justice.
  • olly, I also thought of the iTunes model, but being that I haven't actually used it, i couldn't take it as an example, but it's as relevant as mobipocket. It's actually so obvious I am startled as to why they haven't done it :s
  • None of your business
    So, if i get that right, Nokia limits the licenses to the imei, no matter what account? Let´s say, i purchase one of the games, delete everything, create another account, the game will still be full version because of the imei? If so, they would be quite stupid. In times where it is way easier changing your imei than signing a freeware application, Nokia should search for another plan to avoid piracy. ^_^
  • "think that, at one point, this profile setup was planned, but somewhere along the line it was scrapped,"

    It was definitely planned, AAS/AAN heard reps saying exactly the same thing. The official N-Gage forums' moderators are STILL saying some kind of game transfer system is planned, if you read between the lines.

    Who knows what the actual decision makers think though. Hopefully the totally negative reaction to this news will convince them to reconsider.
  • Cheung Yuen Wong
    I agree with the posts before me.

    However I can also see their concern as I myself own several N-gage compatible phones.

    On my little brothers N95 I have been using the same activation code as the games on my N82
    (games I bought during First Access, in that time I owned the N95).

    I thought it was quite nice that games I bought for my one phone could be used with another one that I own.

    The systems mentioned such as those used in iTunes and Mobipocket would of course be the best.

    Currently however the cost of one game here in Norway is 60 to 80 NOK which is about the same amount for a pack of cigarettes.
    That is not the biggest sum, but taken the fact that you buy a new handset for 6 to 7000 NOK (without subscription) and the cost of the games it comes to solid total amount.

    Bounding it to the IMEI number is not a too farfetched idea implementing the options to manually input an IMEI number of your devices. The solution of only using one device at a time is also ok with me. (Games I think are worth the money, I will buy).

    The transferal of license on N-gage er currently not available either for "normal" people or more advanced power users.
    Copying files from restricted folders (available after hacking) and copy those files to another device won't make the games on the other phone full.

    This also would lead as mentioned to lower sales of new devices. (Planned to buy the N96 when it comes).

    All in all not the best market strategy.

    Offtopic:
    talhamid - you mentioned that it doesn't work on your N82.
    Remember that "registry files" and other files are resident in N82 even after you uninstall things.
    I for instance had problems at first and uninstall and install didn't work.

    The only solution for me was to reset with *#7370#.
    Note that you'll lose everything on your phone. So take a decent backup first.

    If you are more advanced and have hacked your phone you could enter the "sys" and "resource" directories on c: (phone memory) and browse through the folders there, deleting ngage related files.
    However this could prove to be hard as I myself didn't manage that, but definetely worth a try if you don't want to reinstall all your programs and manage settings on your phone.

    (I managed to fix a problem with opera mini 4 by doing that. However java midlets are not so hard as they are all gathered in one folder.).
  • It doesn't help matters any if you buy a few games for a phone you expected them to work on only to find out later that your phone isn't compatible yet. Nokia has definitely gone about this the wrong way.
  • nickyb68
    this sucks. I have a n95 nd want 2 purchase system rush nd creatures of the deep. Wich will cost me just of R100-00 here in south africa. Plan on getting the n96 when we get it here. now i dont quite wana waste my money if i cant transfere the purchased games to the new handset. I am disgustd with the monkeys making the decision @ nokia. They shud respect there clients enuf 2 make sure all is in order b4 selling the games. Nokia monkeys u suck. Whats more important selling new handsets or making a few xtra dollars on the wasted game licenses?
  • nickyb68,
    As Ricky cleared it out, after the buzz about this issue, Nokia Conversations as well as the N-Gage Blog both replied saying that licenses WILL be transferable between devices. They are working on it.
  • Richard
    @The system is complicated but it’s unbelievably brilliant, because I have yet to run into any pirated Mobipocket ebook (and trust me, I have LOOKED)

    There are DRM strippers now available for MobiPocket but I dont think I am allowed to put up any links here =)
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