N-Gage Feedback Forum Open, Get Your Fingers Rolling

N-Gage Feedback Forum Open, Get Your Fingers Rolling

We have previously discussed the glaring issues with the new coming of the N-Gage platform. Actually, N-Gage has so much potential it’s crazy, but we all seem to agree that this is all what’s there, potential. No facts, no results. The platform was built for über-consumers like us to enjoy but fails to bring anything new to the average consumer. As a matter of fact, from the moment you try getting connected over WiFi and see that it doesn’t work unless you exit and return, you know that many aspects of the application have been overlooked.

It seems as though Nokia and the N-gage team are finally aware that something needs to be done and they made a step in the right direction, in order to prevent N-Gage from being doomed. This first step is the N-Gage Feedback Forum where users can make their own suggestions on how to improve N-Gage and vote for others. You get 10 votes and you can choose how to divide them between different suggestions, giving the most relevant one 3 votes and the least relevant 0 votes.

It’s not only a users forum, since the N-Gage team will be keeping an eye there, and will either discuss the issue with you,  either respond to it, either complete your suggestion. So far the 4 most voted for suggestions are related to using the 3D accelerator chip for N-Gage games, stating when the application will be available for the N73 and N93, bringing updates more often to the application and not locking the games to the IMEI.

We do nod along to these and have a couple of our own that we’ll add there. If you have any suggestions that you can’t find in the feedback forum, make sure you jump there and get your voice heard.

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11 Responses to “N-Gage Feedback Forum Open, Get Your Fingers Rolling”

  1. [...] Symbian Guru – N-Gage forums are open, go post [...]

  2. [...] direkter Draht zum Ngage-Team 27 07 2008 Wie der Symbian Guru berichtet, hat das N-Gage Team eine neue Feedback-Seite eingerichtet, in der man seine Wünsche und [...]

  3. One interesting thing that has been mentioned several times is the price of Ngage games…
    I agree with what Ricky says about the pricing.
    (”Ngage is doomed” post) The pricing is too high for such a game. Consider this, A game which lets says costs even $4 lesser would still be about $8 which when converted to Indian Rupees(USD1=INR 42.16) comes to approx. 340 bucks. Imagine paying that much for a game, I could easily buy a computer game(original) in that much money and play on my computer!

    I think its time Nokia paid attention towards pricing of services it wishes to offer. Whether its US or India or anywhere else!

  4. I agree with you Aditya. People keep saying that N-Gage games cost same as a packet of cigarette, but it may not be the same elsewhere. Forget about PC titles, a 512 MB memory card costs the same in India. I remember Vishal Gondal of IndiaGames once said that even $5 would be high for Indians. Another saying goes, you have bought the phone for thousands, can’t you pay some hundreds for games? The answer is, NO. The phone is a (almost) static investment, which I’ll probably use for 1-2 years and can keep it forever. But with these games (specially with the depth N-Gage games offer) I’ll just be entertained for a few hours, how can they be compared even? And in India, you can’t even buy games if you don’t have a credit card. How many of the school/college-goers have credit cards? Nokia are throwing away customers themselves.

  5. It was me who mentioned that it costs the same as a pack of cigarettes. >_<

    That said I totally agree on that the games should be priced accordingly to a specific location and not just a raw conversion of the currency as is.

    It would be a good chance though to go to the N-gage feedback site and give your feedback.

    I know I’m going to.

  6. Hm interesting thought on the conversion rate for games prices. I think this issue should be mentioned.

  7. Actually I put up this question almost 1 year ago (just after the Go Play event) in the official N-Gage forum and was flamed by the members. Looks like Nokia thought their way and did little of market research, because Java and Gameloft’s Symbian games cost 1/4 of N-Gage titles here. I know now you’ll all start about relative quality, but barring COTD, there hasn’t been any game worth the money (if you consider that we can’t even play online, this makes online games useless for us).

  8. I am not a gamer.. so I shan’t comment much on it.
    The average game sold by the network operators costs about 50-100 bucks ($1-$2.50). This again is a bit expensive, simply because the cracked versions are available so easily.

    Now you have Ngage, in its current iteration offering better quality but for a hefty premium! Who is going to buy them?

    The point about online playability is also valid by Sandy. With India still formulating a 3G policy and no auctions happening in the near future, there seems little use of online gaming to us.

    This raises a few important questions,
    Do we have any use of a Ngage platform, especially if the new features will be rarely used? (Indian perspective)
    Is the cost of these new games then justified?

  9. [...] first went through the article by Dotsisx I was compelled to put my views across. You can view them here. As you might have seen, it is relating to the prices of Ngage games and about the buying [...]

  10. OK…
    whats bad here is the fact that when they make the price of ngage games special for each region then other applications and services will be special for each region too..thats not wise.
    OK..am living in Iraq and my primary income without any extras is 800$ and am just graduated but i know thats not available for every country but its not only for ngage…what about cars HDTV or computers…they r all sold globally and there price is constant…so i think u must forget this.

  11. [...] I wrote about the N-Gage Feedback Forum, a great conversation was started by Aditya Singhvi (from Aditya’s Phones) about the pricing [...]